Mexican Desert

Cactus - 9 variations

Cactus - 9 variations

Substance Graph - Cactus

Substance Graph - Cactus

Substance Graph - Nopal

Substance Graph - Nopal

Substance Graph - Thorn

Substance Graph - Thorn

Cactus

Nopal

Cactus LODs sample

Biznaga (Cactus)

Substance Graph - Desert Plant

Substance Graph - Desert Plant

Billboard on Perspective

Billboard on Perspective

Vertex Color for animation + LODs

Vertex Color for animation + LODs

After I have finished playing "Red Dead Redemption 2" I was inspired by the 3D environment to create this Desert. I started in substance creating the base materials for the cactus and some plants. Following the workflow, I imported them into Maya to create the cactus mesh and all the desert plants. At last in Unity's shader graph were created a special shader with vertex animation for all the foliage in the scene.