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Forest demo scene (Not included) in Unity: https://www.youtube.com/watch?v=crKiDNtYfXQ
**This product may not be used in datasets for, in the development of, or as inputs to generative AI programs**
This package contains:
*MAPS
#Trunk scans, and not translucent objects:
#Foliage
-The format of textures depends on 3D model type:
Opaque objects (trunks, bark...) = .png
Objects with transparency (Foliage) = .tif
Technical Details
LODs and Average Poly Count:
All assets from this package were made with 6 or 11 LODs, this way the assets can be more flexible with the geometry quality, the user can choose geometry density per asset or globally depending on his needs. All of them were made carefully to avoid artifacts.
Is possible to create a custom LOD Group with the source files, the recommendation is not going further from LOD7 as Highest level of detail, leave LOD8-LOD9-LOD10 for far distances.
-AVERAGE-
Large Tree
Medium Tree
Small Tree
Debris
Stump
UNITY PACKAGE DETAILS (Ver. 1.00)
Unity Version: 6000.0.31
-1 sample scene (HDRP only) Display video: https://www.youtube.com/watch?v=YjbGJAe-L_E
- Video tutorial of Unity Demo Scene: https://www.youtube.com/watch?v=4-qSVgBx8eU
-18 unique models with a total of 121 prefabs.
Other Details
-1 PDF Tutorial
-All assets are optimized with LOD's
-All 3D Models are .fbx format
-6 different quality levels making more flexible the usage on any kind of project! from Architectural visualizations to optimized games.
All assets from this package were made with 6 or 11 LODs, this way the assets can be more flexible with the geometry quality, the user can choose geometry density per asset or globally depending on his needs. All of them were made carefully to avoid artifacts.
Is possible to create a custom prefab with the source files located in Mesh folder, the recommendation is not going further from LOD7 as Highest level of detail, leave LOD8-LOD9-LOD10 for far distances